Threes / Gwen Wins
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- Number of dice: Five
- Ante: 1 Unit
- Object of game: To obtain as low a score as possible, zero being perfect.
METHOD OF PLAY
In this game a 3 counts as zero, all other numbers count at face value. A player’s score is the total pips showing on the dice when he finishes his turn, excluding threes.
Players roll in succession as follows:
- All five dice are rolled, and the player must keep at least one but may keep more at his discretion.
- He can stop on at any time, keeping all the dice, if he so wishes.
- Keep rolling the remaining dice until all the dice are kept.
- A player is out if his score goes above that of a preceding player.
Ties
HOUSE RULE At The Widow's Hand a ties game rolls into the next but the winning players do NOT have to ante. It is also an option that the winners can split the pot.
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