Threes / Gwen Wins: Difference between revisions
From Compendum Caidis
Jump to navigationJump to search
(The dice game of Threes, sometimes called Gwen Wins.) |
No edit summary |
||
Line 1: | Line 1: | ||
Number of dice: | Number of dice: Five<br> | ||
Ante: | Ante: 1 Unit<br> | ||
Object of game: | Object of game: To obtain as low a score as possible, zero being perfect.<br> | ||
METHOD OF PLAY | METHOD OF PLAY<P> | ||
In this game a 3 counts as zero, all other numbers count at face value. A player’s score is the total | In this game a 3 counts as zero, all other numbers count at face value. A player’s score is the total pips showing on the dice when he finishes his turn, excluding threes.<br> | ||
Players roll in succession as follows: | Players roll in succession as follows: | ||
All five dice are rolled, and the player must | <li>All five dice are rolled, and the player must keep at least one out but may keep more at his discretion. (He can stop on his first roll if he so wishes.)<br>kept each turn until all the dice are kept.<br> | ||
<li>A player discontinues his turn if his score goes above that of a preceding player. | |||
A player discontinues his turn if his score goes above that of a preceding player. |
Revision as of 12:33, 8 August 2016
Number of dice: Five
Ante: 1 Unit
Object of game: To obtain as low a score as possible, zero being perfect.
METHOD OF PLAY
In this game a 3 counts as zero, all other numbers count at face value. A player’s score is the total pips showing on the dice when he finishes his turn, excluding threes.
Players roll in succession as follows:
kept each turn until all the dice are kept.