Baubling

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Baubling is a general term used for gambling using period games and various stakes. Many groups participate in this type of activity. Each group has its own House Rules and details.


Master Gulliver's Table Rules

I've been asked to put some information about baubling up on the Wiki so I'll describe my game. Hopefully other players will add to this with their game's information.

I start by telling people who come to my table to play that baubling is a way to "be in Persona and not have to eat or dance."

The game I use is Hazard, an ancestor of Craps common throughout the middle ages. The rules of the game are a little complicated but once the game gets rolling it gets easy to play. Sometimes wwe forget the rules from event to event but as long as we agree what rules are in force at the time its all good! For a good general description of the game's rules follow this link to the public wiki. http://en.wikipedia.org/wiki/Hazard_%28game%29

Beyond the game itself much of the excitement of baubling is wagering. Trinkets of a wide variety are used as stakes.


I have several House Rules. Know the House Rules of any table you play at.

No gambling of US currency. Not a dime or a dollar. This is a game and wagering money makes it real gambling. In the same manner no personal services. I don't want someone wagering a foot rub or a back rub or a any personal services. Too complicated and too many chances for misunderstandings. No filching. I don't allow that. No Bauble Story long then 3 sentences. More then that is a tale for the fireside not the Baubling Table. I run and "R" rated table. Not an "X" rated game. Stories may be lewd or risque but not openly pornographic.



There are two types of bets. Table bets and Side Bets. Table bets are between the caster and the 'Faders' or other players in turn to cast the dice. Side bets are between anyone present, including those watching the game, waiting for an open seat, or otherwise not in line to cast the dice. The Caster is in charge of how long the betting goes on. It can go on all night if the caster lets it. At some point the Caster calls "All Bets Closed" and toss the dice.

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The Baubles and Inside Games Around the table are boxes filled with rare treasures, fine jewels, golden coins, and relics of every description. A casual observer of course would see odd boxes full of yard sale finds, foreign coins, mardi-gras beads, and a bizarre assortment of items of little or no value. And TADA, both are correct! Baubles come in any shape and size that a person cares to collect. Not every item has a story, sometimes gold is just gold. But a story for an item should be short, 3 sentences or less. Remember that someone who wins an item needs to try and remember the story you made up till the next time they sit to play.

Examples of Item Stories: "The ONE PERFECT PEARL Cleopatra's Ear Rings A Button from Master Gulliver's Doublet Spanish Dablouns-Pieces of Eight Toe of Pele the Fire God

While most items stand alone some are parts of a collection. These are inner games. The Buddahs-13 faux jade buddah statues numbered 1 to 12 and one marked with the Omega symbol. Saladin's Chess Set-Small chess pieces either Clear or Frosted Glass.

Papal Beads Game; The Papacy is Vacant. The pope's Rosary has been split up to find the New Pope of Rome. The Rosary consist of 42 red wood beads, a cord, and a cross. The person who gains the cord, cross and 21 beads wins.